ATTP Learn
Books worth reading.
Interactive and free.
Short courses built on the most useful books for young builders. Each takes under an hour. No reading required, we did that part for you.
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Leadership & Purpose
The Leader's Code
The principles that determine whether people follow you or not
Leadership is not a title. It is something you build, prove, and earn every day.
Leadership & Purpose
What Great Looks Like
What separates the companies that become legendary from those that stay average
Good is the enemy of great.
Leadership & Purpose
The Five Buckets
Thirty-three rules a founder learned by building one of the world's most watched brands
Fill the five buckets in the right order or watch your efforts collapse.
Leadership & Purpose
The Long Game
Seven disciplines for every serious builder — regardless of where you are starting
Anyone can start. These disciplines determine who is still going five years from now.
Leadership & Purpose
Strip It Back
The art of thinking from the ground up
When you stop borrowing other people's assumptions, you start solving problems other people think are unsolvable.
Leadership & Purpose
See Clearly, Decide Well
How to make fewer bad decisions and more good ones
Most people do not make bad decisions because they lack information. They make them because they were not actually thinking.
Leadership & Purpose
When You Remove the Rules
Inside the culture that helped build one of the world's most innovative companies
Remove the controls. Add the talent density. Watch what happens.
Leadership & Purpose
Think Big, Build Fast
What Elon Musk's approach to audacious problems can teach you about building anything
The people who build the most consequential things are not smarter. They ask different questions.
Leadership & Purpose
Formed by What You Read
How the classical education of great leaders shaped how they thought, decided, and built
The most influential leaders in history were formed before they led. The question is what formed them.
Leadership & Purpose
The Revolution That Forgot Itself
What Orwell's most famous fable teaches about power, propaganda, and critical thinking
All animals are equal. But some animals are more equal than others.
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Teen Innovators Challenge
Ages 13 to 22. An annual competition for ideas that address real problems.
Teen Innovators Accelerator
Six-week cohort for young builders. Free. Graduates with a project and a certificate.