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Sports & RecreationOpen

Build a Data-Driven Scouting System for Lagos Street Football

Design a lightweight scouting and talent-tracking tool for informal street football competitions in Lagos, giving grassroots coaches and scouts a practical way to identify and follow promising players who currently fall through the cracks.

The brief

Lagos has one of the densest concentrations of street football in the world. Competitions run daily in neighbourhoods like Mushin, Agege, Bariga, and Surulere, and they regularly produce players with serious ability. But there is no system for tracking these players over time. Scouts rely on word of mouth, coaches lose sight of talented teenagers between competitions, and players have no record of their own performance to show anyone. The problem is not just talent discovery, it is continuity. A 17-year-old who performs brilliantly in a Bariga tournament in January has no way to prove that to a club scout in June. The informal nature of street football means nothing is recorded, verified, or searchable. Your job is to design a scouting and player-tracking tool suited to this context. It does not need to be a full software build. It could be a detailed product specification, a set of interactive wireframes, or a functional prototype built on no-code tools like Glide or Softr. The tool should allow a scout or coach to log player observations, attach them to a player profile, and retrieve a simple performance history. Good work will be grounded in real constraints: low-cost or free to run, usable on an Android phone with intermittent data, and realistic about who will maintain it. Show that you have thought about the actual users, not just the technology. Include a brief explanation of your design decisions and how the tool would work in practice during a typical street competition.