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Gaming & Interactive MediaOpen

Prototype a Multiplayer Card Game Built Around Yoruba Proverbs

Participants will design and prototype a physical or digital multiplayer card game that uses Yoruba proverbs as its core mechanic, targeting young adults in South-West Nigeria. The brief tests whether cultural knowledge can be turned into genuinely fun gameplay.

The brief

Yoruba oral tradition is rich with proverbs that carry layers of meaning, but most young people in Lagos or Ibadan encounter them only at weddings or when an older relative is making a point. There is a real opportunity to build games that treat this knowledge as a genuine asset rather than a school exercise. Design a multiplayer card game (2 to 6 players, playable in 20 to 40 minutes) where Yoruba proverbs are the central mechanic. The proverbs should drive decisions, scoring, or conflict in the game, not just appear as flavour text on cards. The game should work for players aged 18 to 30 who may have varying levels of Yoruba fluency. Your deliverable is a complete prototype: a rules document, a set of at least 30 card designs (can be done in Canva, Figma, or hand-drawn and scanned), and a short playtest report from at least two sessions with real people. The playtest report should record what confused players, what made them laugh or argue, and what you changed as a result. The strongest submissions will show iteration. A first draft with evidence of two rounds of playtesting and honest notes on what broke beats a polished deck that has never been touched by real players.