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Gaming & Interactive MediaOpen

Write the Game Design Document for a Nollywood-Style Interactive Drama

Participants will produce a full game design document for a narrative mobile game inspired by Nollywood storytelling conventions, targeting a Nigerian audience aged 18 to 35. The brief is about translating a beloved cultural format into an interactive medium.

The brief

Nollywood is the second-largest film industry in the world by volume and its storytelling tropes, family conflict, spiritual drama, social ambition, betrayal, are immediately legible to hundreds of millions of people across West Africa. No major mobile game has seriously tried to adapt this format. That is a gap worth filling. Your task is to write a game design document (GDD) for a single-player interactive drama called your own title of choice. The game should be set in contemporary Nigeria, run on mid-range Android devices, and use branching dialogue as its primary mechanic. The story should have at least three meaningful endings shaped by player choices. The GDD must include: a premise and character profiles (at least a protagonist and three supporting characters), a scene-by-scene outline of Act 1 (roughly the first 15 minutes of play), a branching dialogue sample for one key scene showing at least three choice paths, a monetisation note explaining how the game would make money without gating the story behind hard paywalls, and a brief on the visual style referencing two or three real Nollywood productions as tone references. Good work will feel like it was written by someone who has actually watched Nollywood films and thought hard about what makes them work emotionally. The dialogue sample is the centrepiece; judges will read it aloud. If it sounds like a Western visual novel with Nigerian names swapped in, it has not landed.